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Interview: Tom Hall
TGN: Where were you born, and where did you grow up? TH: I was born in Wisconsin, a summer-temperate, winter-chilly state in the US. I grew up in a little suburb of Milwaukee called New Berlin. TGN: Were you creative as a child? Did you have any creative outlets? TH: Oh my word yes. I…
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Interview: Doug Zartman
TGN: Where were you born? DZ: Chicago TGN: What kinds of games did you enjoy in your childhood? DZ: The best was real-world capture the flag, in a field. Also Jailbreak/Kick the Can. I was lucky to grow up on a semi-enclosed college campus with lots of open space and tons of kids of all…
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Interview: Mod Ash
TGN: Where were you born, and where did you grow up? MA: I’m from Derby, in the middle of the UK. My school was Mount St Mary’s College, near Sheffield (recently closed). TGN: What games did you enjoy in your childhood? MA: The first one I remember was Block Blitz, on my parents’ BBC Micro:[Link]It…
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BONUS: Q&A with Aaron Marroquin
TGN: What is your favorite food? AM: Juevos Rancheros TGN: Being in Texas, do you or have you ever worn a cowboy hat? AM: Of course. Right now even. TGN: Favorite game company you had worked for, in the past? AM: Acclaim was a joy. TGN: Least favorite game you have worked on? AM: Aliens…
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Interview: Mod Stu
TGN: Where were you born, and where did you grow up? MS: I was born in the west Midlands of England, and grew up in (Kwazulu-)Natal, South Africa when my parents emigrated (I was three, so I wasn’t consulted on the matter).After I finished my university honours degree (majoring in computing and English), I moved…
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BONUS: Q&A with Chess Grandmaster Denis Lazavik
If you have not already done so, Please read my earlier interview that I had conducted with Denis Lazavik. Enjoy this candid Q&A session. TGN: Do you prefer to play computer chess online, or in person with a real board and pieces? DL: Lately, I’ve been playing a lot of classics, and I was surprised to…
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Interview: R. Philip Bouchard
Hello! My name is R. Philip Bouchard. I spent most of my career creating computer applications – 18 years in educational software, then 14 years in web-based business-to-consumer apps. My best-known educational software games are “The Oregon Trail” (1985) and “Number Munchers” (1986). More recently, I’ve published an entertaining science book entitled “The Stickler’s Guide…
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Interview: Denis Lazavik
TGN: Where in Belarus were you born, and what do you like best about where you grew up? DL: I was born in Minsk and still live here. First of all, it is my home, my family and people close to me live here, as well as most of the memorable moments took place here in…
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Interview: American McGee
TGN: Where were you born, and where did you grow up? AM: I was born in Dallas, TX and grew up there. I left Texas at the age of 24 and moved to California. After that, I moved to China in 2004 and have lived here since. My home now is with my family in…
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Interview: Stephen Rippy
TGN: Where were you born, and where did you grow up? SR: I was born in Greenville, South Carolina but grew up in Spring, Texas, which is a suburb outside of Houston. TGN: At what age did you first become interested in music? SR: The earliest music I can remember would probably be the band Kiss…
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Interview: Alex Seropian
My name is Alex Seropian. I am a game developer and entrepreneur. I’ve been making video games since college when I started Bungie. I currently operate a studio called Look North World where we are building games and entertainment in UGC platforms. TGN: Where were you born and where did you grow up? AS: I…
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Interview: Daniel Schneider (Black Roses Playing Cards)
TGN: What part of Germany were you born in? DS: I was born in North Rhine-Westphalia and still live here today. I grew up in a very rural area – in the summer, I can basically look out the window and see cows grazing in the meadow. TGN: Growing up in Germany, what games were…
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Interview: Mark Terrano
Hi, I’m Mark Terrano – long time game designer, inventor, and generally creative person. I’ve been involved with games and technology since I started my first company as a teenager in 1979 – writing custom computer software for business by day and playing games on PCs all night for fun. I’ve been making games ever…
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Interview: Mitsuhiro Arita
“Mitsuhiro Arita was born in 1970 in Fukuoka Japan. He had been working as a freelance artist since 1986. The first project he worked on was Pokémon Trading Card Game, and continuously working on it for over twenty years. He also worked on Final Fantasy XI for eleven years and did concept design for the…
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Interview: Stephen Riesenberger
Stephen Riesenberger SR: I like to tell the story about receiving an Atari 2600 for Christmas, 1979, then vowing to work for Atari when I gave the, “what I want to be when I grow up” speech in 4th grade, then fulfilling that promise and the dream when I was hired by Atari Games in…
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Interview: Aaron Marroquin
Aaron Marroquin TGN: When did you get started in the game industry? AM: I got into the entertainment business in 99’, doing CG animation. There was a company called Big Idea that did Veggie Tales, they were in Chicago, that was the biggest 3D studio in Chicago, and I was into Veggie Tales, I was…
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Interview: Brad Fulton
Brad Fulton (Fulton’s Playing Cards) I grew up in Southern California (Oceanside and Santa Ana) and wanted to be a movie director. It’s all I thought about—besides skateboarding. I also wanted to make the title sequences and posters for my films, so art and design were a huge part of the whole dream. After making…